| 发表于:2007-02-25 17:31:04 楼主 |
有如下vb代码,欲对多边形进行反走样处理,但是绘制处理的多边形仍然带有锯齿,望大侠赐教! glpolygonmode facefrontandback, pgmfill glenable gl_normalize '反走样处理 glenable glcpolygonsmooth glenable glcblend glblendfunc sfsrcalpha, dfone glhint htpolygonsmoothhint, hmdontcare '绘制多边形 glbegin bmpolygon glcolor3f vcolor(0), vcolor(1), vcolor(2) glnormal3f 0, -1, 0 glvertex3f v(2, 1), v(2, 2), v(2, 3) glvertex3f v(3, 1), v(3, 2), v(3, 3) glvertex3f v(7, 1), v(7, 2), v(7, 3) glvertex3f v(6, 1), v(6, 2), v(6, 3) glend |
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